About This Game Eve of Souls: Static Pod is a pixel game which is made of 10% of horror element, 30% of adventure, 20% cuteness, 20% suspension, and 20% of hard-core challenge. ✿ From the Developers ✿We’d like to create a non-traditional horror adventure game that allows all gamers to enjoy. Would you like to enjoy an adventure with a cute girl?What secret lies beneath the surface. How will you defeat the fallen?Why use a key when you can kick the door open. ✿ About Early Access ✿[There’ll are 5 chapters and EA ver will unlock 3 of them. The rest will unlock for free then they are done. Every chapter has Easter eggs and challenges, please don’t miss them!]✿ Features ✿*Mild Suspension: It’s pretty mild for the general audience, but if you dig deep, the story may be more than meets the eyes. *Health and Spirit: Get injured you’ll lose health, get spooked you’ll lose spirit. Exhaust either, the character will surely perish. *Character: You can use different approach to let your MC grow, this will let you conquer the levels differently. For example, physical training will buff her and let her take more damage, or even kick the door open. *Lygophobia: The only thing she’s afraid of is the dark. So please, stay in the light. *Monsters: They come in all flavours, some eats your spirit, some eats your soul! *All kinds of solutions: Monsters and mysteries aside, there are other ways for you to solve a problem. When you can power through a hard part, try to think of a more intelligent way. ✿ Salute ✿The Witch’s House, Yomawari: Midnight Shadows, Corpse Party, Resident Evil, Outlast 7aa9394dea Title: Eve of Souls: Static PodGenre: Adventure, Indie, RPG, Early AccessDeveloper:LighTea Fish StudioPublisher:SakuraGameRelease Date: Coming soon Eve Of Souls: Static Pod Download Exe File eve of souls static pod. eve of souls static pod Toasters wanted!: Hello, everyone!Next week I'm launching a little arcade/puzzle game on Steam, which was approved and ready to release since forever (remember Steam GreenLight?). It's way different than what you'd expect from me after Iron Snout or Bacon May Die, but I feel like it might find its audience!And it'll have Steam Trading Cards on launch, which I'm very excited about!Get it on your wishlist now! https://store.steampowered.com/app/590950/Toaster_Jam/If you'd like to test it out before release, write me an email to snoutupgames@gmail.com and I will send a few keys out!Cheers!. CITY is in beta!: Hey, wolf hunters!You can now opt-in in Iron Snout beta channel and try out new level before everybody else does!Go to game PROPERTIES, BETAS tab and select that beta! Like this:Game should re-download and you should see level select in the main menu. Try fighting new enemies and let me know if there's something I should fix before completely public release.If you're not in a mood for beta testing, just wait a couple of days until it goes live for everyone!Top fight leaderboards will be RESET, because of significant balance changes and there will be new leaderboards for city level only. TOTAL KILLS leaderboard will be removed, because those achievement glitches completely ruined it. Sorry for that.P.s. I'm recovering well from my injuries mentioned in previous announcement and everything should be just fine!---By the way, I'm making a new game, which is about pig (what a surprise!) fighting various enemies with various weapons. At the moment it looks like this: I really hope you will enjoy it as much as Iron Snout!More info: https://twitter.com/SnoutUpLater!. Snouty things are happening!: Hello, dearest snouts! It's been a while since we talked and I'd like to share some things I'm currently working on with you!Many of you asked about cosmetic items for the pig, some of you wanted a way to get the game to stay in the library, others were nice enough to ask for a way to support my game development. So, I finally found someone to help me with Iron Snout art and am happy to announce that a cosmetic DLC which should answer all previous questions is in development!I will share more details as soon as possible, but for now I just want to assure you that outfits won't provide any in-game advantage, but hopefully it will give me some funds and motivation to update the core game with more content! Also, there is an idea about workshop integration, but that one is for the future!Let me know what you think about this? Would you buy such DLC? What kind of character outfits would you like to see in Iron Snout?Maybe next to wolf fighting you also have skills with vector art and would like to draw another skin for the DLC? If so, send me your portfolio to snoutupgames@gmail.com and maybe we can work something out!Bacon May Die. Patch Notice: Thank all of you for the testing and the feedback this month. We've made a few changes according to your demands and preferences. The following is the updated content: 1. Reduced the laggy feel when moving.2. Added new animation and stepping sound to the move "sprinting".3. Replaced a few BGMs and added some more to provide a more immersive experience. 4. Replaced and added new UIs. 5. Fixed the bug that caused wrongly display of numbers of items. 6. Fixed the bug that caused wrongly display of HP/SP.7. Enhanced the effectiveness of "Bandages", one will cure all "injuries". 8. Reduced the remaining "injuries" when taking damage. For example, when taking 20 damage, you'll now have only 15 "injuries". 9. After game over, it'll show you the saving/loading screen instead of the main title. 10. Significantly reduced the times you need to try to break to door in scene 2 (from 12 to 6). We're still testing and optimizing the final product. There will also be another beta test for all of you. Please stay tuned.. Update about updates: Hey, everyone!This latest update is very small bugfix update, which was build with latest GameMaker, so hopefully we will see less achievement glitches and Steam-related bugs now.From now on I will be making a new level for single player, new types of enemies and some mini-games to keep you busy. You can see above, that I have a player-controlled wolf right there, so that will bring some interesting opportunities for sure!Hoping to get the new level out in 2-3 weeks, but can't promise exact dates right now.I have a day job, so this is not going as fast as I would like to. If you'll get bored - check out my other games[games.snoutup.com]! Also, it would help me and Iron Snout a lot if you could suggest it to your favorite youtubers, when they're looking for new games to play!Good luck and have fun!Twitter: @SnoutUp. Bacon May Die: plans & Android release: Hurray! We did it! Or, more correctly, you did it! My new Bacon May Die game got Greenlit in 9 days! Pleasantly surprising! Can't thank you enough, but I can write up a general roadmap for it. Android releaseI'm currently working on new enemies and mechanics, which I test in Android version. If you can download it, it would be awesome to hear what you think about it: https://play.google.com/store/apps/details?id=com.snoutup.baconmaydieBacon May Die SteamFor Steam I'm thinking about going through Early Access with this, because I believe a lot of cool things could be added with the help and ideas from community. This way I could bring the game to you faster, cheaper and have an excuse for any issues you might encounter, while I work on fixing them.If you played Android version, you might notice it has both auto-aim and auto-running enabled. The plus side is that keeping controls that simple in PC release too would allow me to have 2-3 player local co-op modes easily without a need of controllers, but I'm gonna need your input on that. Another option would be making co-op modes with simpler controls and allowing full movement in single player.There's no schedule, but I plan starting closed PC version testing in a few weeks and hoping to release Early Access version before summer ends.How can you help?Here are some ways you could help me get this game faster to Steam:* Play Bacon May Die on Android[play.google.com], share it around and let me know what you think about it* Suggest new enemy types, melee weapons, guns, spells and character outfits* Follow me on Twitter - I'll share beta keys there!* Play Iron Snout and suggest it to your favorite youtubers or streamers when they look for new games (always awesome to see)!* Be patient - I'm doing this alone, so it takes longer than I would like toThank you for all the support! I'll keep you updated!. Snoutfit DLC coming out next week!: Hey, wolf smashers! Get your hooves ready to finally dress up your Iron Snout pig with colorful outfits from Snoutfit DLC! Here's a short list of information bites to those, who are hungry for more information: Planned release date is... June 18! Snoutfit DLC will contain 3 unique outfits on release One more outfit will be added later with no change in price DLC will be priced at $1.99 and have 10% launch discount Core game will be updated with a bunch of UI improvements and bug fixes Due technical issues DLC and main game updates will be Windows-only for now This DLC will also be a way to support my development of Iron Snout, Bacon May Die (coming out soon™) and future pig-related games! Some people asked to add a "donation DLC, but I just don't feel comfortable with giving nothing back, so a bundle of cosmetic items seems like the best solution!If you can't afford it, make sure to follow me on Twitter or Facebook, because that's where giveaways happen!You can already wishlist the DLC on its store page (work in progress): https://store.steampowered.com/app/826650/Iron_Snout__Snoutfits_DLC/Haters will say that it's too late, but I'm very excited about releasing this, since Snoutfit DLC got me an excuse and motivation to work on Iron Snout again and now I have a few ideas for cool future content. Don't want to get anyone too excited - let's see how this turns out first!Let me know if you have any questions! Or if you have any quick bug reports or UI issues with Iron Snout game itself, let me know if the comments and I'll try to fix it for this upcoming update.Cheers!https://twitter.com/SnoutUphttps://www.facebook.com/snoutup/http://games.snoutup.com/. Iron Snout+ for iOS!: Hey, bacon heroes!This time I have good and bad news to Apple users. The good news is... I released the updated version of Iron Snout to iTunes, so you can grab your iPhones or iPads and control the piggy with swipes & taps, which can be very satisfying! Get it here: https://itunes.apple.com/us/app/iron-snout+/id1162897879Share it around with friends who would enjoy snout kicking! These mobile releases are the only way I earn a bit of money from my game development, so getting more players in them is important, but also very hard to do alone.The Android version[play.google.com] has already been downloaded more than 5000 times, which is super awesome! Now, the bad news... I still can't release updated Mac version. I now have an access to the hardware needed, but it looks like there are big crash-y buggy issues related to latest GameMaker:Studio and Mac OSX (maybe only Sierra, I still don't know). I'm in contact with GM developers and hopefully we will find a solution soon.Hope to bring you good news in the near future! I'll try to get my new game ready for Greenlight this year, so keep your eyes open for that one!See you later! Have a great day!
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Eve Of Souls: Static Pod Download Exe File
Updated: Mar 19, 2020
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